Assassin’s Creed Syndicate Receives Improved Performance and Stability Patch on Consoles. Assassin’s Creed Syndicate was released on Xbox One and PlayStation 4 back in October. This latest update comes with improvements and a host of fixes. Assassin’s Creed Syndicate Update Stab/Crashs/Perfs Improved performance and stability Online Fixed an issue where there was no rating for the final mission Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to “French (Canada)” Audio Fixed an issue where the lip-sync was not synchronized with the cinematics Fixed an issue where the subtitles weren’t exactly matching the audio Fixed some issues with some audio missing or being played incorrectly Vehicles Fixed some collisions issues for carriages and trains Fixed some spawning issues with the vehicles AI/NPC Fixed some popping issues Improved reactions for the allies Improved reactions for NPC on the ground Improved reactions for NPC on carts and trains Improved navigation for NPC Game System Fixed some issues with the replay system Fixed some balancing issues Fixed an issue where the gun might be missing in the inventory after acquiring it in the “Whitechapel Conquest” mission Fixed an unlocking issue with the Train Raids Fixed an issue with the “Artisan” Trophy/Achievement World/3D/Menu/HUD The Time Anomaly icon was increased to have a better visibility on the map Fixed some issues with the messages for the mission in the HUD Fixed some icon issues Fixed some lighting issues Fixed some low resolution and corrupted texture issues Fixed some level of detail issues Fixed issues with props in the world Fight Fixed some issues during fights with NPCs Fixed issues with counter attacks Fixed some camera issues Mission Fixed an issue in the Fight Club Fixed an issue where the player could not enter the Time Anomaly mission Fixed some issues with the mission objectives and secondary constraints not updating properly Fixed issues with the fast travel Fixed some issues where the missions could be blocked after some cinematics Fixed some issues with Crawford Starrick in the last mission, “A Night To Remember” Behavior Fixed some issues with the coerce system Fixed some issues with the cover system Fixed some issues with the parkour and navigation Fixed some animation issues Fixed some camera issues Fixed some issues with the rope launcher Fixed an issue where the player could sometimes fall under the map source
Nvidia has just announced that they will be working with Ubisoft, the developers of Assassin Creed, to add graphics technologies to the forth coming game Assassin’s Creed: Syndicate. Below is video released by Ubisoft revealing stunning details of the technology behind the game, which includes work created by NVIDIA GameWorks Studios. Assassin’s Creed: Syndicate also uses HBAO+ and TXAA, and adds NVIDIA PCSS (percentage closer soft shadows). HBAO+ (Horizon Based Ambient Occlusion) is a fast, simple way to add an exceptional level of shading detail to areas of a game under ambient lighting.