FlightGear 3.6 which is yet to be officially released, is a free, open-source flight simulator. It supports a variety of popular platforms (Windows, Mac, Linux, etc.) and is developed by skilled volunteers from around the world. FlightGear 3.6 changelog A complete makeover for the default aircraft And it comes with a damage model, creating a very visual impression of what happens if you land too hard: A new user interface / instructor station ‘Houston, the Atlantis has reached orbit.
The FlightGear development team has just released FlightGear 3.4. FlightGear is a free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Highlights in this release include frame-rate improvements on some systems, reduced memory usage and enhancements to the built-in web server. FlightGear 3.4 changelog Performance Improved frame-rates on some systems from more efficient use of Uniforms Reduced memory occupancy for scenery tiles AI models are now rendered based on display size rather than range AI/MP models may now define objects as being part of the interior, which will not be rendered at large distances Usability Built-in web server now includes a moving map, a screenshot grabber, and supports SVG-based panels In-application launcher for Mac, based on Qt5 Graphics Improved rendering of runway and other lights under ALS Landing and spotlight support for ALS Scenery Improved materials XML format making customer material definition easier Procedural rock material definition JSBSim Synchronization with latest JSBSim Highlighted new and improved aircraft Extra EA-500 North American P-51D Mustang Cessna Citation II F-14b Other Firewall exceptions are automatically added during setup on Windows systems Aircraft moved to a SVN repository.