Libgdx 1.6.4

Libgdx 1.6.4 Cross-Platform Game Development Framework released

Mario an Android developer and owner of Badlogic Games has just released libGDX 1.6.4, a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS. This release comes with a number of fixes and new features including adding tooltips to scene2d.ui. libGDX 1.6.4 Changelog TextField cursor and selection size changed. https://github.com/libgdx/libgdx/commit/2a830dea348948d2a37bd8f6338af2023fec9b09 FreeTypeFontGenerator setting to improve shadows and borders.