Blender 2.76 recently released, is a free and open source 3D animation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender 2.76 highlights Initial support for Pixar’s OpenSubdiv geometry subdivision technology.
kbengine 0.2.10 recently released, is an open source MMOG server engine, using a simple protocol will be able to make the client and server interaction. To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d, HTML5, etc.) to form a complete client. Engine framework written using c++, Game logic layer using Python(Support the hotfix), developers do not need to re-implement some common server technology, Allows developers to concentrate on the game logic development, quickly create a variety of games.
OpenMW is a new and modern engine based on the one that runs the 2002 open-world RPG Morrowind. The OpenMW engine will come with its own editor “OpenCS” which will allow the user to edit or create their own games. Both OpenCS and OpenMW are written from scratch and aren’t made to support any third party programs the original Morrowind engine uses to improve its functionality. The latest release 0.