Stencyl 3.3.2 recently released, is the quickest and fastest way of creating amazing games and publish the game on iPhone, iPad, Android, Flash, Windows & Mac without coding. Stencyl is more described as a logic building block for 2D games. It’s got a unique drag and drop interface with new functionality and hundreds of ready-to-use blocks that enables you to bring your game logic design to life. Power users can create and share their own blocks, extend the engine through code, import libraries and write their own custom classes that interact seamlessly with block-based Behaviors.
Phaser 2.1.2 recently released is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. It uses Pixi.js internally for fast 2D Canvas and WebGL rendering. This latest release adds in a number of new features including Audio Sprite json format support, native loading of XML files, Sound fades, per character Text colours, further updates to BitmapData, the ability to use BitmapData with frames as Sprite textures, Group filter, search the Cache by URL and plenty of updates and bug fixes too – including the death of the pesky getPixel issue on Safari / iOS.