• Visual C++ 1.0.2 for Linux Development released

    Visual C++ 1.0.2 for Linux Development just released today, is the latest extension developed by Microsoft that lets you roll C++ code for Linux servers, desktops and devices. With this extension you can author C++ code for Linux servers, desktops and devices. You can manage your connections to these machines from within VS. VS will automatically copy […]
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    • 12 Months ago
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  • Android Studio 1.4 Beta 4 now available

    Android Studio 1.4 Beta 4 recently released, is an Android development environment based on IntelliJ IDEA and similar to Eclipse with the ADT Plugin. Android Studio provides integrated Android developer tools for development and debugging. This build fixes a small number of bugs relative to Beta 3: Fix icon-size scaling when using high-density displays Relax […]
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    • 2 Years ago
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  • Unity 5.2 Game Development Tool released

    Unity 5.2 recently released, is a flexible and powerful development platform for creating multiplatform 3D and 2D games and interactive experiences. It’s a complete ecosystem for anyone who aims to build a business on creating high-end content and connecting to their most loyal and enthusiastic players and customers. Unity 5.2 Changelog New Features 2D: Ability to rotate […]
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    • 2 Years ago
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  • Android Studio 1.3 released

    Android Studio 1.3 was recently released to the stable release channel. Android Studio 1.3 is the biggest feature release for the year so far, which includes a new memory profiler, improved testing support, and full editing and debugging support for C++. New Features in Android Studio 1.3 Performance & Testing Tools Android Memory (HPROF) ViewerAndroid Studio now […]
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    • 2 Years ago
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  • Cocos2d-x 3.7.1 released – How to install

    Cocos2d-x 3.7.1 recently released, is an open source game engine under MIT license. It can be used to build games, apps and other cross platform GUI based interactive programs. Cocos2d-x allows developers to exploit their existing C++, Lua and Javascript knowledge for cross-platform deployment into iOS, Android, Windows Phone, Mac OS X,Windows Desktop and Linux, saving time, […]
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    • 2 Years ago
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  • NativeScript 1.2 released – live sync, push notifications, native plugins

    NativeScript 1.2 recently released, enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms. NativeScript 1.2 changelog: New Create application.android instance immediately and move all android-specific events to […]
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    • 2 Years ago
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  • Libgdx 1.6.4 Cross-Platform Game Development Framework released

    Mario an Android developer and owner of Badlogic Games has just released libGDX 1.6.4, a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS. This release comes with a number of fixes and new features including adding tooltips to scene2d.ui. libGDX […]
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    • 2 Years ago
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  • libGDX 1.5.4 released

    Mario an Android developer and owner of Badlogic Games is a small spare-time game development shop based in Graz, Austria has just announced the release of libGDX 1.5.4. This release brings improvements to our gdx-freetype extensions, new features in our tile map API, and upgrades to the latest RoboVM stable release. libGDX 1.5.4 Changelog Added […]
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    • 2 Years ago
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