3d

Unity 5.2 Game Development Tool released

Improvements 2D Improvements Allow sprites to be dragged into scene view in 3d mode. Add temp GO while dragging for visual feedback similar to when dragging prefabs/model into scene view Frame selected command (F) now works in the sprite editor window for the selected sprite rect Implement undo functionality for sprite editor window’s slice menu New grid slicing method that uses column and row count Pivot snapping on sprite frame rect in sprite editor window only happens when Ctrl is pressed while mouse dragging the pivot handle Provide a custom pivot field in the slicing menu for the sprite editor window Zooming on sprite editor window’s texture will zoom towards mouse cursor Editor Improvement