Wine 1.7.47 released with text drawing in Direct2D

Wine 1.7.47 recently released, comes various bug fixes including new features which includes, Text drawing in Direct2D, Support for the new thread pool API, Toolbar state saving, Beginnings of an implementation for proper HID support, Support for file objects in device drivers.

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Wine 1.7.47 changelog

  • WeatherScope: Right mouse button stuck
  • Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
  • 3DMark06 doesn’t recognize Pixel Shaders 2.0
  • sound effects not played correctly Battlefield 1942
  • VT Trader freezes during login
  • Battlefield 2 runs unplayably slow (and mission loading takes longer) on ATi with GLSL
  • CharmTale2 crashes when releasing mshtml
  • DbgHelp doesn’t support DWARF-2 on Mac OS X
  • Outlook Express does not show menu bar
  • Battlefield 1942: missing some textures inside vehicles
  • Explorer++ resets custom toolbar buttons on each startup
  • Civilization 4: fails with ‘error loading shader libraries’ unless native d3dx9_26 is used
  • No video output in Commandos – Behind Enemy lines
  • Source Insight: Crashes when jumping to function definition.
  • Microsoft ‘ctfmon.exe’ crashes on unimplemented function msctf.dll.TF_InitMlngInfo
  • NullDC 1.0.4 (Dreamcast emulator) crashes when starting system (shader ‘register’ keyword used at global scope)
  • QQ International crashes after login
  • Word 2010 Pro Plus adds spaces before umlauts
  • SecureCRT: could not write to the host key database file
  • Skyrim does not work with ENB
  • Civilization 4: missing some sound (could not read file)
  • AppleWin 1.23.0: CPU usage is very high when should be minimal

Install Wine 1.7.47 on Ubuntu OS

sudo add-apt-repository ppa:ricotz/unstable

sudo apt-get update

sudo apt-get install
 
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