<li>
Map changes <ul>
<li>
Fixed unbalanced ammo kits in Blu base near the vault
</li>
<li>
Added flashing light in the vault that will activate when a player is stealing points
</li>
<li>
Added larger one way glass windows to spawn exit doors
</li>
<li>
Added small ammo pack to top of the stairs at the cave exit
</li>
<li>
Shortened length of pipes in vents that require players to crouch
</li>
<li>
Increased track length for A robots. This is to provide more angles of attack.
</li>
<li>
Extended flat area near left spawn exit for Engineers to build teleporters
</li>
<li>
Lowered the health for the A robots from 500 to 300
</li>
<li>
Fixed a bug where the power supply would not disable the flashing alarms when it was captured
</li>
</ul>
</li>
</ul>