Unreal Engine 4.1 to Support Linux

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        Deploying projects to Linux-SteamOS, PS4 or Xbox One for now requires compiling the source from GitHub using a Windows based computer. According to a Gamasutra report, quoting Epic&#8217;s technical director Mike Fricker, <em>the Xbox side of the code is &#8220;the same as Bluck Tusk is using to build the next Gears of War&#8221;</em>. The PS4 support will also allow developers to make games that will work with Sony&#8217;s VR headset Project Morpheus.
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        The support for Steam OS and Linux will make it easier and quicker for developers to port completed games to the open-source platforms, however it will still require a Windows or <span id="itxthook2p"><span id="itxthook2w">Mac</span></span> machine to run the actual development kit and a Steam Controller to test the finished product.
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