The New Xbox One Experience rolled out today, is a complete transformation of Xbox One, integrating the speed and versatility of Windows 10. This experience includes enabling one of your most requested features – the ability to play Xbox 360 games on Xbox One. Improvement on how gamers interact with Xbox One was redesigned to make it the fastest and most social Xbox experience ever. Here are some of the new experiences that you will enjoy on your Xbox One with this update: Xbox One Backward Compatibility.
ZOTAC has just posted on their blog page, the new ZOTAC NEN Steam Machine. Gaming in past had always been divided between PC gamers and console gamers. Valve sensed a need, and demand to bridge the gap between PC gamers and Console gamers. ZOTAC following Greg Coomer’s posts in 2011 demostrating using a small form factor build utilizing a ZOTAC Z68-ITX WIFI motherboard with an onboard NVIDIA mobile graphics to run Portal 2 FAST, ZOTAC approached Valve to agree on a deal to develop a customized solution tailored specifically to become the ultimate fusion of PC and console.
Synfig Studio 1.0.1 recently released, is a free and open-source 2D animation software, designed as powerful industrial-strength solution for creating film-quality animation using a vector and bitmap artwork. It eliminates the need to create animation frame-by frame, allowing you to produce 2D animation of a higher quality with fewer people and resources. Synfig Studio is available for Windows, Linux and MacOS X Synfig Studio 1.0.1 changelog Switching bone parent now works correctly.
Mario an Android developer and owner of Badlogic Games has just released libGDX 1.6.4, a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and iOS. This release comes with a number of fixes and new features including adding tooltips to scene2d.ui. libGDX 1.6.4 Changelog TextField cursor and selection size changed. https://github.com/libgdx/libgdx/commit/2a830dea348948d2a37bd8f6338af2023fec9b09 FreeTypeFontGenerator setting to improve shadows and borders.
Mumble is a low-latency, high quality voice chat program for gaming. It features noise suppression, automatic gain control and low latency audio with support for multiple audio standards. Mumble includes an in-game overlay compatible with most open-source and commercial 3D applications. Mumble is just a client and uses a non-standard protocol. You will need a dedicated server to talk to other users. Server functionality is provided by the package “mumble-server“. This new release contains two client-side security fixes, you should be fine if you are still running 1.