PopcornFx is a realtime particle FX middleware for games. It’s made of a dedicated effect editor and a multiplatform runtime integrated into the game-engine. PopcornFx’s architecture and scriptable particles makes it both high-performance and extremely powerful. Watch the overview video for more details on what it does.
How does it work ?
Particle effects are created by artists in the PopcornFx editor. They are then baked and saved with the game assets. The PopcornFx runtime integrated in the game engine then loads the effects and plays them back. Gameplay can then interact with the effects and change properties exposed by the artists.
You can download the FX editor, which is totally free and unlimited.