Unreal Engine 4.5 released with over 40 feature improvements

The latest Unreal Engine 4.5 has been released and this includes eagerly-awaited features such as animation retargeting, automatic C++ hot reload, light map UV generation and streaming video textures. New real-time ray traced soft shadows allow for beautifully lit dynamic scenes, and screen-space subsurface scattering enables very realistic skin materials. Finally, creating user interfaces has never been easier now that Unreal Motion Graphics is ready to use!



This release also contains a huge number of usability and learning enhancements, an all new tutorial system, and new game templates for Advanced Vehicles and Twin Stick Shooters. More than 40 features and improvements had been implemented in this release.

Some of the key new features includes

  • 1 Rendering
    • Ray Traced Distance Field Soft Shadows
    • Screen-space Subsurface Scattering
    • Dynamic Shadows on Mobile
  • 2 Unreal Motion Graphics (GUI Designer)
    • UI Render Transforms
    • UI Styles
    • UI Animation
    • DPI Scaling
  • 3 Programming
    • Automatic C++ Hot Reloading
    • Full Game C++ Hot Reload
  • 4 Sample Content
    • Advanced Vehicle Template
    • Twin Stick Shooter Blueprint Template
    • Artist Template Map
  • 5 Animation
    • Animation Retargeting System
  • 6 Media Playback and Capture
    • Video Textures (Media Framework)
    • OpenEXR Frame Capture
  • 7 Project Creation
    • New Project Creation Window
    • Target Hardware Selection
  • 8 Learning Resources
    • New Tutorial System
    • Improved In-Editor Help

[button href=”https://www.unrealengine.com/blog/unreal-engine-45-preview-notes” style=”flat” size=”medium” color=”#1e73be” hovercolor=”#0066bf” icon=”download”]UNREAL ENGINE 4.5 PREVIEW NOTES[/button]

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