Team Fortress 2 Update Released

  <li>
    Map changes <ul>
      <li>
        Fixed unbalanced ammo kits in Blu base near the vault
      </li>
      <li>
        Added flashing light in the vault that will activate when a player is stealing points
      </li>
      <li>
        Added larger one way glass windows to spawn exit doors
      </li>
      <li>
        Added small ammo pack to top of the stairs at the cave exit
      </li>
      <li>
        Shortened length of pipes in vents that require players to crouch
      </li>
      <li>
        Increased track length for A robots. This is to provide more angles of attack.
      </li>
      <li>
        Extended flat area near left spawn exit for Engineers to build teleporters
      </li>
      <li>
        Lowered the health for the A robots from 500 to 300
      </li>
      <li>
        Fixed a bug where the power supply would not disable the flashing alarms when it was captured
      </li>
    </ul>
  </li>
</ul>

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